Pixels In Hell Mac OS

broken image


In a Mac OS Cocoa Application, I want to draw a pixel (actually a few pixels) onto a dedicated area on my application window. I figured, it would be nicer to have a NSImageView placed there (I did so with IB and connected the outlet to my app delegate) and draw on that instead of my NSWindow.

  1. Pixels In Hell Mac Os 11
  2. Pixels In Hell Mac Os Pro
  3. Pixel Os Pc
  4. Pixels In Hell Mac Os X
  • I have not tested, but it looks like it works on Mac OS X, Linux and Windows. Thanks to whoever created this and hopefully no one will have to rip the discs to a hard drive before playing now. 2011-12-15, Thursday:: The Internet Needs Your Help!
  • When your Mac is using the Apple-supplied Windows Support Software, Windows starts up with the maximum dpi (pixels) it supports, which is 144 dpi, or 150-percent magnification. As a result, items on the display appear small, with a lot of space.
Disclosure: This post may contain affiliate links. That means if you buy something we get a small commission at no extra cost to you(learn more)

Pixel art has seen a big resurgence in popularity. New generations of artists and designers have taken up the digital brush to create modern pixel art masterpieces.

And as popularity for the pixel has grown, so has the number of tools for making it.

Choosing which tools you want to learn can be a challenge. So to help you decide which program to pick we've compiled a list of the best software for creating pixel art.

Whether you're just starting out or looking to expand your skills, our guide will help you find the best pixel art software to fit with your needs.

Photoshop

Price: $9.99/mo
Platforms: Mac, Windows

Adobe Photoshop is the leading software for graphics editing & digital painting.

It should come as no surprise that it's also a popular choice among pixel artists. While not made specifically for pixel art, Photoshop contains all the tools necessary to create professional quality pixel art and animations(and so much more).

Photoshop can be somewhat cumbersome for beginners as it is feature-heavy.

But there are plenty of tutorials available on setting up the program for making pixel art.

If you plan to create high resolution images or textures then it's worth it to start in Photoshop so your skills are concentrated in one program. This is much better than having to learn multiple workflows for many different programs.

One of the biggest benefits to Photoshop is the volume of resources available.

There's a tutorial for pretty much anything you could image as well as free scripts and plugins for even more flexibility.

If you're working towards a career in game development or design then it's worth noting Photoshop is an industry standard. Having knowledge of the software will be a big help in landing a gig at a studio.

But this is also nice if you just want to make your own indie pixel art for fun. Photoshop really is the bee's knees for brilliant pixel art.

Krita

Price: Free
Platforms: Mac, Windows, Linux

Krita is a free and open source professional painting program aimed at digital painters, cartoonists, illustrators, and concept artists.

https://staffing-soft.mystrikingly.com/blog/reminiscience-overwrite-mac-os. With some minor configuration changes Krita can be used for beautiful & professional pixel art.

Because the program is tailor-made for painters, many artists will find the workflow is very natural and easy to learn. Downie 3 7 9 cr2 download free.

Krita is perfect for those with a traditional background in painting who want to transition into digital art. In 2015 the Krita community crowdfunded for an animation feature making it fully capable of adding motion into your pixel artwork.

While not as feature-rich as Photoshop or GIMP, Krita has many tools that you won't find in programs dedicated to pixel art creation alone.

Depending on your needs this may be a benefit.

If you're looking for a program that can handle both pixel art and high-resolution illustration work, and even animation, then Krita might be exactly what you're looking for.

When it comes to a digital painting program Krita is hard to match—especially for the price of free.

On the other hand, Krita's documentation is lackluster or missing in some areas, especially those features that have been recently added. Although you can find plenty of great tutorials online for free.

As a niche tool it also lacks the robust communities that you'll find around some other software.

But with its easy-to-use and customizable layout Krita is solid choice for beginners and experienced artists alike.

GIMP

Wild orchid slot. Price: Free
Platforms: Mac, Windows, Linux

Pixels in hell mac os download

GIMP is an open source image editor probably best known as the 'free alternative' to Photoshop.

It boasts a powerful set of general image editing tools and painting tools.

Because of the easy-to-use layout and highly customizable interface, GIMP is a popular choice for artists of all backgrounds and styles.

GIMP comes with all the tools you'll need to make professional pixel art. There's even a built-in timeline and animation player much like Photoshop.

This makes it a great choice for those who are looking for a one-size-fits-all solution to image editing. It will be easy to transfer your pixel art skills to photo manipulation and graphic design if you choose to do so.

Because of its popularity GIMP enjoys the support of a large community of creators and you'll find plenty of tutorials for the program as well as a plethora of plugins to suit your needs.

It's a great choice for those on a budget looking for something that can handle pixel art along with image editing, painting, graphics design, and more.

Aseprite

Price: $15
Platforms: Mac, Windows, Linux

Aseprite is a very popular and highly recommended program designed for pixel art.

It's well worth the $15 price tag for the final software. But those with some tech skills will be happy to learn that Aseprite is available for free if you're willing to compile it yourself.

Now Aseprite is popular for good reason.

Many artists love the streamlined interface and pixel art aesthetic. It's a lightweight but fully capable program that is extremely easy to learn.

It comes with features like onion skinning – the ability to overlay frames before and after the one you're working on – that make animation a breeze. And the timeline itself is very accessible for beginners.

Aseprite can also automatically convert fonts to pixel art which is very handy for game development and user interface design.

There is a wrapping tool that makes it crazy easy to design tiles so that they repeat on the edges. This is a big deal in pixel art.

Aseprite has some of the best sprite sheet exporting tools I've seen in any software, making it a must-try for those who are serious about creating pixel art for video games.

Pyxel Edit

Price: $9
Platforms: Mac,Windows

Pyxel Edit is another popular program beloved by pixel artists worldwide.

It's known for its ease-of-use and user-friendly interface. While there is a free version available out there, it lacks many of the features that make Pyxel Edit a worthy choice.

The elegant interface is a big selling point for Pyxel Edit.

The program contains all the features necessary for creating static and animated images, including animation onion skinning which lets you overlay sequential frames in your pixel art.

At only $9 Pyxel Edit may be the perfect choice for those working with a low budget.

Pyxel Edit is best known for its powerful tileset creation tools.

Working with tilemaps can be a tedious process for any artist, but Pyxel Edit is here to help with a set of tools designed to speed up the workflow. Tilesets can be easily imported and exported or converted to XML or JSON filetypes for use in game engines.

Game designers working on multiple tilemaps might find that Pyxel Edit saves them a lot of time and hassle. It's just a great tool for anyone serious about(or getting into) pixel art.

GraphicsGale

Price: Free
Platforms: Windows

GraphicsGale has an old-school aesthetic to the GUI. But don't let that fool you since it packs quite a punch!

Not only is it available for free, but it comes with all the features you'd expect from a program dedicated to pixel art.

It supports drawing, animation, layering, palette control, and much more.

GraphicsGale can export to several file formats too. It can handle both GIFs and sprite sheets making the program flexible enough to fit most workflows.

With GraphicsGale you can preview your animations in real time, which can greatly speed up the animation process if you're into that kinda thing.

Another great feature is the ability to import images directly from a scanner or a camera using TWAIN imaging. This is great for artists who prefer to lay out their ideas on paper and then digitize them.

Unfortunately GraphicsGale is only available on Windows. It's also missing some hotkey support compared to other programs.

This could be a problem for some artists but if you're on a Windows machine then GraphicsGale is worth checking out.

Paint.NET

Price: Free
Platforms: Windows

Paint.NET is widely used as an alternative to Photoshop and GIMP by the Windows crowd. It should run on all versions of Windows from XP to Win10 and beyond with frequent updates from the team.

While not as robust as either GIMP or Photoshop, I do think Paint.NET is easy to use once you get past the interface.

It'll also handle basic image editing so it's a good choice for pixel artist who are looking for a lightweight program that can handle more than pixel art. Rng mac os.

Paint.NET has a great community with plenty of tutorials and an active user base that can help you get started making your own sprites and other images.

Support for advanced features are available through plugins making the program more flexible than some of its competitors.

Compared to Photoshop and GIMP, Paint.NET is very easy to learn and will not require much time to pick up.

There are, however, a few major limitations.

For one, Paint.NET is only available on Windows. In addition Paint.NET doesn't support multi-image editing, meaning you can only have one image open at a time.

This can be a big hindrance no matter what you're using this for.

Despite these drawbacks Paint.NET is still a fun choice to try for budding pixel artists working in the Microsoft ecosystem.

Piskel

Price: Free
Platforms: Mac, Windows, Linux, Online

Piskel is a streamlined program dedicated to creating pixel art and animation.

It's an excellent choice for artists looking for a free, bare-bones solution to their pixel art needs.

Not only is it offered as a free download, but there's a web version available so you can try it out in your browser!

The clean interface means you can get up and running with Piskel in no time. There's an animation previewer that provides real time playback which makes animating your sprites a breeze.

It packs enough features to meet most of your needs while being simple enough that beginners can easily learn the tools.

Piskel can export static images, GIF animations, and Spritesheets. Or all three!

Pixels in hell mac os catalina

GIMP is an open source image editor probably best known as the 'free alternative' to Photoshop.

It boasts a powerful set of general image editing tools and painting tools.

Because of the easy-to-use layout and highly customizable interface, GIMP is a popular choice for artists of all backgrounds and styles.

GIMP comes with all the tools you'll need to make professional pixel art. There's even a built-in timeline and animation player much like Photoshop.

This makes it a great choice for those who are looking for a one-size-fits-all solution to image editing. It will be easy to transfer your pixel art skills to photo manipulation and graphic design if you choose to do so.

Because of its popularity GIMP enjoys the support of a large community of creators and you'll find plenty of tutorials for the program as well as a plethora of plugins to suit your needs.

It's a great choice for those on a budget looking for something that can handle pixel art along with image editing, painting, graphics design, and more.

Aseprite

Price: $15
Platforms: Mac, Windows, Linux

Aseprite is a very popular and highly recommended program designed for pixel art.

It's well worth the $15 price tag for the final software. But those with some tech skills will be happy to learn that Aseprite is available for free if you're willing to compile it yourself.

Now Aseprite is popular for good reason.

Many artists love the streamlined interface and pixel art aesthetic. It's a lightweight but fully capable program that is extremely easy to learn.

It comes with features like onion skinning – the ability to overlay frames before and after the one you're working on – that make animation a breeze. And the timeline itself is very accessible for beginners.

Aseprite can also automatically convert fonts to pixel art which is very handy for game development and user interface design.

There is a wrapping tool that makes it crazy easy to design tiles so that they repeat on the edges. This is a big deal in pixel art.

Aseprite has some of the best sprite sheet exporting tools I've seen in any software, making it a must-try for those who are serious about creating pixel art for video games.

Pyxel Edit

Price: $9
Platforms: Mac,Windows

Pyxel Edit is another popular program beloved by pixel artists worldwide.

It's known for its ease-of-use and user-friendly interface. While there is a free version available out there, it lacks many of the features that make Pyxel Edit a worthy choice.

The elegant interface is a big selling point for Pyxel Edit.

The program contains all the features necessary for creating static and animated images, including animation onion skinning which lets you overlay sequential frames in your pixel art.

At only $9 Pyxel Edit may be the perfect choice for those working with a low budget.

Pyxel Edit is best known for its powerful tileset creation tools.

Working with tilemaps can be a tedious process for any artist, but Pyxel Edit is here to help with a set of tools designed to speed up the workflow. Tilesets can be easily imported and exported or converted to XML or JSON filetypes for use in game engines.

Game designers working on multiple tilemaps might find that Pyxel Edit saves them a lot of time and hassle. It's just a great tool for anyone serious about(or getting into) pixel art.

GraphicsGale

Price: Free
Platforms: Windows

GraphicsGale has an old-school aesthetic to the GUI. But don't let that fool you since it packs quite a punch!

Not only is it available for free, but it comes with all the features you'd expect from a program dedicated to pixel art.

It supports drawing, animation, layering, palette control, and much more.

GraphicsGale can export to several file formats too. It can handle both GIFs and sprite sheets making the program flexible enough to fit most workflows.

With GraphicsGale you can preview your animations in real time, which can greatly speed up the animation process if you're into that kinda thing.

Another great feature is the ability to import images directly from a scanner or a camera using TWAIN imaging. This is great for artists who prefer to lay out their ideas on paper and then digitize them.

Unfortunately GraphicsGale is only available on Windows. It's also missing some hotkey support compared to other programs.

This could be a problem for some artists but if you're on a Windows machine then GraphicsGale is worth checking out.

Paint.NET

Price: Free
Platforms: Windows

Paint.NET is widely used as an alternative to Photoshop and GIMP by the Windows crowd. It should run on all versions of Windows from XP to Win10 and beyond with frequent updates from the team.

While not as robust as either GIMP or Photoshop, I do think Paint.NET is easy to use once you get past the interface.

It'll also handle basic image editing so it's a good choice for pixel artist who are looking for a lightweight program that can handle more than pixel art. Rng mac os.

Paint.NET has a great community with plenty of tutorials and an active user base that can help you get started making your own sprites and other images.

Support for advanced features are available through plugins making the program more flexible than some of its competitors.

Compared to Photoshop and GIMP, Paint.NET is very easy to learn and will not require much time to pick up.

There are, however, a few major limitations.

For one, Paint.NET is only available on Windows. In addition Paint.NET doesn't support multi-image editing, meaning you can only have one image open at a time.

This can be a big hindrance no matter what you're using this for.

Despite these drawbacks Paint.NET is still a fun choice to try for budding pixel artists working in the Microsoft ecosystem.

Piskel

Price: Free
Platforms: Mac, Windows, Linux, Online

Piskel is a streamlined program dedicated to creating pixel art and animation.

It's an excellent choice for artists looking for a free, bare-bones solution to their pixel art needs.

Not only is it offered as a free download, but there's a web version available so you can try it out in your browser!

The clean interface means you can get up and running with Piskel in no time. There's an animation previewer that provides real time playback which makes animating your sprites a breeze.

It packs enough features to meet most of your needs while being simple enough that beginners can easily learn the tools.

Piskel can export static images, GIF animations, and Spritesheets. Or all three!

I've seen some artist complain that Piskel is a little too limited.

And while it does lack certain advanced features, I think that may be part of the appeal for many of its fans. Sometimes minimalism is exactly what you're looking for.

Piskel is a fantastic tool for those artists looking for a no-clutter program that puts nothing between them and their art.

Pixie Engine Editor

Price: Free
Platforms: Online

The Pixie Engine Editor is a free online tool that offers the very basic features necessary for making pixel art.

Most artists will find this program too limited for professional work. But beginners might enjoy it as a hassle free starting point for learning pixel art.

Unfortunately you can't do much more than draw static images, but it does have a full color palette and the ability to save and open images.

There's a community gallery on the site for browsing the work of other artists which is a great way to study others and learn.

The Pixie Engine Editor also comes with a Tune composer which is handy for game developers looking to make some music or sound effects for their games.

As it stands I could see this editor being useful for game jams or prototypes where speed is more important than beauty.

The source code for the Pixie Engine is also available for free on GitHub if you'd like to fork the repository and use it as a base for your own pixel art creator.

GrafX2

Price: Free
Platforms: Mac, Windows, Linux

GrafX2 is a bitmap image editor inspired by Amiga Deluxe Paint. The original version was released over 20 years ago but the source code was later released as an open source project.

It has since been rebooted for contemporary machines and updated with brand new features.

GrafX2 is a fan favorite not only because of its retro origins, but because it boasts a powerful toolset and an intuitive interface.

It has everything you'd expect in a drawing program plus many unique features that make it a popular choice for artists.

There's a 'Spline' tool which allows for drawing perfect curves and a 'Merge' tool which merges colors based on averages.

The 'Histogram' tool will show a pallet of all colors used in an image and how many pixels they populate.

GrafX2 is scriptable in Lua which allows for automation and custom functionality. It also has features for working with repeat tilesets.

Because of its age, GrafX2 also has a large community and plenty of learning resources on sites like YouTube.

https://herecfil371.weebly.com/the-novelist-itch-mac-os.html. Not only does GrafX2 have a wide set of tools and effects, but its supports frame animation as well.

And despite having so many features GrafX2 is very easy to learn. Beginners can be up and running in a matter of hours. The software is also totally open sourced meaning it's free to use, copy, and modify on all platforms.

The only complaints I've seen of GrafX2 is that the user interface looks ancient.

Personally I find the retro aesthetic charming and suitable to the art of pixel design, but that's just me. Even with that drawback, the amount of features you get with this free program make it a must-try for any pixel artist.

iDraw

Price: Free
Platforms: Windows

iDraw is another simple pixel art editor that is mostly used by the RPG Maker community.

It comes with all the basic features you'd expect: selection tools, drawing tools, a customizable palette, etc. iDraw is popular among pixel artist who work mainly in the JRPG style that was popular in the 90's.

Many years ago it was not unusual to see people using pirated copies of RPG Maker 2003 and iDraw to create their own RPG's with custom sprites.

Pixels In Hell Mac Os 11

Now that RPG Maker 2003 has been revamped and released on Steam for $5 bucks, I suspect some users will want to download iDraw to complete their nostalgia.

As far as pixel art editors go, iDraw isn't bad. But it lacks modern features for animation and the user interface is clearly dated.

This will probably turn off a lot of newcomers looking for a more contemporary program.

On the plus side, the RPG Maker community is alive and still going strong. So you'll find tutorials for using these programs together all over YouTube.

I expect to see a bunch of these old-school RPG's as people rediscover the joys of RPG Maker with iDraw.

Tile Studio

Pixels In Hell Mac Os Pro

Price: Free
Platforms: Windows

Tile Studio is a graphics editor made for tile-based game art.

It contains a bitmap editor for creating tiles as well as a level editor for designing tile maps. Tile Studio will work with just about any programming language and can be customized to output maps, animation sequences, bitmaps, and color palettes to use with your own code.

This makes Tile Studio especially useful for level designers and game studios.

The program is open source and available for free on Windows.

With Tile Studio you can import tiles for existing images making it possible to reuse tiles from other programs. While the level editor is the main draw here, it also contains a fully capable bitmap editor complete with drawing tools and special effects.

Creating animations is easy and intuitive although it lacks some features compared to bigger programs.

After creating your frames you have the options of exporting them as either a sprite sheet or a tile sequence, which can be super handy for game developers.

While most of Tile Studio's features are easy to use, some of the advanced tools can be difficult for beginners. Luckily the documentation is detailed and complete with tutorials to get you up to speed.

If you're looking for a program designed to make tile-based level design as painless as possible then Tile Studio may be just what you're looking for.

PikoPixel

Price: Free
Platforms: Mac, Linux

Piko Pixel is a free and open source application for creating pixel art on Mac and Linux.

The program is both easy to use and offers several features including a customizable canvas, unlimited undos, hotkey-activated popup panels, and layering.

It's a good alternative to some of the Windows-only programs in the pixel art world.

While there are a few demos available to help you get started, the interface is so simple that I doubt you'll need them.

Everything is self-explanatory and uncomplicated. This is very common with Mac programs but I'm surprised how well it works on Linux too.

While it lacks the advanced features of other pixel art programs, Piko can produce quality graphics in the right hands. Decent for beginners but maybe a little better for semi-experienced pixel artists.

Pixilart

Price: Free
Platforms: Online

Pixilart is much more than a drawing app. It/s marketed as a free online social platform for creative minds and game enthusiasts who want to learn about creating digital art.

It boasts over 10,000 new users a month, offers art contests, and provides a strong community geared toward getting young people involved in game design.

Founded in 2013, Pixilart set out to become THE social networking site for pixel art enthusiasts.

Even without the social aspect, Pixilart is worth checking out.

The drawing app is a delight to use with a sleek and modern interface. It packs all the basic features you'd expect from a pixel art program as well as some advanced tools like pixel-perfect drawing, easy dithering, frame animation, pixel text support, full screen mode, an autosave feature, and so much more.

With a plethora of settings and options Pixelart is highly customizable to suit any workflow.

Despite being geared to children and beginners, Pixelart is capable of professional work too.

In fact some pro artists will love the simplicity of the design. And because of the social aspect of the application it's easy to find help others.

Also there's tooltips you can toggle to guide your learning in case you're having trouble.

Overall I found Pixelart to be one of the most impressive web-based pixel art apps available. I highly recommend it to beginners and advanced users alike.

Lospec Pixel Editor

Price: Free
Platforms: Online

Lospec is a relatively new web-based pixel editor designed to be accessible, pixel-perfect, and intuitive for all users.

Its goal is to be simple enough for the first time pixel artist while still being powerful enough for veterans.

As of writing this article the application is still in the early stages of development, but it already shows promise with a solid interface and an easy to understand toolset.

While currently lacking many of the top features necessary for serious professional work, Lospec is a good starting point considering the price and easy access(it all works online!)

It's definitely worth keeping an eye on as the developers continue to update the app.

Related Posts:

Since Apple released Mac OS X, even the PC industry trade publications have raved about its quality, design, and features. PC Magazine even gave Mac OS X 'Panther' a 5-star rating in October 2003. Perhaps it was because Macs could now seamlessly fit into the Windows- dominated marketplace and satisfy Mac users refusing to relinquish their trusty systems and corporate IT staffs wanting to cut down on tech support calls. Whatever the reason, Mac OS X has proven itself as a worthy operating system for both consumers and business alike.

Of course, as with all operating systems, Mac OS X has had its share of technical problems and even a few major security vulnerabilities. Nearly all were quickly resolved by Apple via a downloaded patch or OS update. But in general, Mac OS X is solid, secure, and perhaps the most trustworthy mainstream computing environment available today. As a result, Mac users are generally immune to the incessant security problems plaguing their Windows counterparts, and that somehow bothers PC Magazine columnist Lance Ulanoff.

In a December 11 column [1] that epitomizes the concept of yellow journalism, he's 'happy' that Mac OS X is vulnerable to a new and quite significant security vulnerability. The article was based on a security advisory by researcher William Carrel regarding a DHCP vulnerability in Mac OS X. Carrel reported the vulnerability to Apple in mid-October and, through responsible disclosure practices, waited for a prolonged period before releasing the exploit information publicly since Apple was slow in responding to Carrel's report (a common problem with all big software vendors.) Accordingly, Lance took this as a green light to launch into a snide tirade about how 'Mac OS is just as vulnerable as Microsoft Windows' while penning paragraph after paragraph saying 'I told you so' and calling anyone who disagrees with him a 'Mac zealot.'

In other words, you're either with him or with the 'zealots.' Where have we seen this narrow-minded extremist view before?

More to the point, his article is replete with factual errors. Had he done his homework instead of rushing to smear the Mac security community and fuel his Windows-based envy, he'd have known that not only did Apple tell Carrel on November 19 that a technical fix for the problem would be released in its December Mac OS X update, but that Apple released easy-to-read guidance (complete with screenshots) for users to mitigate this problem on November 26. Somehow he missed that.

Since he's obviously neither a technologist (despite writing for a technology magazine) nor a security expert, let's examine a few differences between Mac and Windows to see why Macintosh systems are, despite his crowing, whining, and wishing, inherently more secure than Windows systems.

The real security wisdom of Mac OS lies in its internal architecture and how the operating system works and interacts with applications. It's also something Microsoft unfortunately can't accomplish without a complete re-write of the Windows software -- starting with ripping out the bug-riddled Internet Explorer that serves as the Windows version of 'Finder.' (That alone would seriously improve Windows security, methinks.)

Pixel Os Pc

At the very least, from the all-important network perspective, unlike Windows, Mac OS X ships with nearly all internet services turned off by default. Place an out-of-the-box Mac OS X installation on a network, and an attacker doesn't have much to target in trying to compromise your system. A default installation of Windows, on the other hand, shows up like a big red bulls-eye on a network with numerous network services enabled and running.* And, unlike Windows, with Mac OS X, there's no hard-to-disable (for average users afraid to tweak things unfamiliar to them, that is) 'Messaging Services' that results in spam-like advertisements coming into the system by way of Windows-based pop-up message boxes. And, the Unix-based Mac OS X system firewall – simple enough protection for most users -- is enabled by default (in Mac OSX Server) and easy to find and configure in Mac OS X Client software (not that there's much that users need to worry about out-of-the-box anyway) -- something that Microsoft only recently realized was a good idea and acknowledged should be done in Windows clients as well. I guess Lance didn't hear about that, either.

Then there's the stuff contributing to what I call 'truly trustworthy computing.'

When I install an application, such as a word processor, I want to know with certainty that it will not modify my system internals. Similarly, when I remove the application, I want to know that when I remove it (by either the uninstaller or manually) it's gone, and nothing of it remains on or has modified my system. Applications installed on Mac OS X don't modify the system internals – the Mac version of the Windows/System directory stays pretty intact. However, install nearly any program in Windows, and chances are it will (for example) place a different .DLL file in the Windows/System directory or even replace existing ones with its own version in what system administrators of earlier Windows versions grudgingly called 'DLL Hell.' Want to remove the application? You've got two choices: completely remove the application (going beyond the software uninstaller to manually remove things like a power user) and risk breaking Windows or remove the application (via the software uninstaller) and let whatever it added or modified in Windows/System to remain, thus presenting you a newly-but-unofficially patched version of your operating system that may cause problems down the road. To make matters worse, Windows patches or updates often re-enable something you've previously turned off or deleted (such as VBScript or Internet Explorer) or reconfigures parts of your system (such as network shares) without your knowledge and potentially places you at risk of other security problems or future downtime. Apparently, Lance doesn't see this as a major security concern.

Further, as seen in recent years, Microsoft used the guise of a critical security fix for its Media Player to forcibly inject controversial Digital Rights Management (DRM) into customer systems.[2] Users were free to not run the patch and avoid DRM on their systems, but if they wanted to be secure, they had to accept monopoly-enforcing DRM technologies and allow Microsoft to update such systems at any time in the future. How can we trust that our systems are secure and configured the way we expect them to be (enterprise change management comes to mind) with such subtle vendor trickery being forced upon us? Sounds like blackmail to me. (Incidentally, Lance believes the ability of a user to 'hack' their own system to circumvent the Apple iTunes DRM makes the Macintosh a bigger 'hack target' for the purposes of his article. apparently, he's not familiar with the many nuances of the terms 'hack' and 'hackers' or knows that power-users often 'hack' their own systems for fun.) Were Apple to do such a thing, Mac users would likely revolt, and Apple's credibility would be seriously damaged.

What does that say about trusting an operating system's ability to perform in a stable and secure manner? Windows users should wonder who's really in control of their systems these days. But Lance is oblivious to this, and happy to exist in such an untrustworthy computing environment.

On the matter of malicious code, Lance reports being 'driven crazy' when Mac users grin at not falling victim to another Windows virus or malicious code attack. He's free to rebuild his machine after each new attack if he wants, and needs to know that Mac users are grinning at not having to worry about such things getting in the way of being productive. You see, because of how Mac OS X was originally designed, the chance of a user suffering from a malicious code attack - such as those nasty e-mail worms - is extremely low. Granted, Mac users may transmit copies of a Word Macro Virus if they receive an infected file (and use Microsoft Word) but it's not likely that – again, due to Mac OS X's internal design – a piece of malicious code could wreak the same kind of havoc that it does repeatedly on Windows. Applications and the operating system just don't have the same level of trusted interdependencies in Mac OS X that they do on Windows, making it much more difficult for most forms of malicious code to work against a Macintosh.

Pixels In Hell Mac Os X

Unlike Windows, Mac OS X requires an administrator password to change certain configurations, run the system updater, and when installing new software. From a security perspective, this is another example of how Apple takes a proactive approach to system-level security. If a virus, remote hacker, or co-worker tries to install or reconfigure something on the system, they're stymied without knowing the administrator's password stored in the hardened System Keychain. Mythic victory arena mac os. (Incidentally, this password is not the same as the Unix 'root' account password of the system's FreeBSD foundation, something that further enhances security.) In some ways, this can be seen as Mac OS X protecting a careless user from themself as well as others.

Lance also fails to recognize that Windows and Mac OS are different not just by vendor and market share, but by the fundamental way that they're designed, developed, tested, and supported. By integrating Internet Explorer, Media Player, and any number of other 'extras' (such as VB Script and ActiveX) into the operating system to lock out competitors, Microsoft knowingly inflicts many of its security vulnerabilities onto itself. As a result, its desire to achieve marketplace dominance over all facets of a user's system has created a situation that's anything but trustworthy or conducive to stable, secure computing. Mac users are free to use whatever browser, e-mail client, or media player they want, and the system accepts (and more importantly, remembers!) their choice.

Contrary to his article, the small market segment held by Apple doesn't automatically make the Mac OS less vulnerable to attack or exploitation. Any competent security professional will tell you that 'security through obscurity' - what Lance is referring to toward the end of his article - doesn't work. In other words, if, as he suggests, Mac OS was the dominant operating system, its users would still enjoy an inherently more secure and trustworthy computing environment even if the number of attacks against it increased. That's because unlike Windows, Mac OS was designed from the ground up with security in mind. Is it totally secure? Nothing will ever be totally secure. But when compared to Windows, Mac OS is proving to be a significantly more reliable and (exponentially) more secure computing environment for today's users, including this security professional.

If Lance is sleeping well believing that he's on an equal level with the Mac regarding system security, he can crow about not being overly embarrassed while working on the only mainstream operating system that, among other high-profile incidents over the years, facilitated remote system exploitation through a word processor's clip art function! [3]

Trustworthy computing must be more than a catchy marketing phrase. Ironically, despite a few hiccups along the way, it's becoming clear that Mac OS, not Windows, epitomizes Microsoft's new mantra of 'secure by design, default, and deployment.'

Who's crowing now?

[1] Eureka! Macs Are Not Invulnerable
[2] Microsoft Makes An Offer You Can't Refuse
[3] Buffer Overflow in Clipart Gallery (MS00-015)

© 2003 by Author. All Rights Reserved. Permission granted to redistribute this article in its entirety with credit to author.

Richard Forno is a security technologist, author, and the former Chief Security Officer at Network Solutions (now owned by VeriSign.) His home in cyberspace is infowarrior.org.

* Shortly after Richard Forno wrote this piece, Microsoft issued a bulletin warning consumers what they should do before connecting their new PC to the Internet. So there - Reg editors

Get ourTech Resources




broken image